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		<title><![CDATA[Aurora Sky - Other Towns]]></title>
		<link>https://aurorasky.udocoded.com/</link>
		<description><![CDATA[Aurora Sky - https://aurorasky.udocoded.com]]></description>
		<pubDate>Sun, 31 May 2026 02:39:31 +0000</pubDate>
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			<title><![CDATA[The Hullabaloo at Maroo [Past]]]></title>
			<link>https://aurorasky.udocoded.com/showthread.php?tid=89</link>
			<pubDate>Thu, 07 Apr 2016 06:36:55 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://aurorasky.udocoded.com/member.php?action=profile&uid=3">DarkAbyssKeeper</a>]]></dc:creator>
			<guid isPermaLink="false">https://aurorasky.udocoded.com/showthread.php?tid=89</guid>
			<description><![CDATA[Stop me if you've heard this one. A guard, a fey warrior, a crocodile and an amnesiac walked into a bar. Some of them came there intentionally while others stumbled in by chance, they all left with the same purpose.<br />
<br />
The group of warriors and brawlers had been brought together to help out the refugees of a town who had been displaced by a group of bandits from Tiburon who called themselves the Crimson Murder. To this end they had convinced a trader in a neighbouring town to cart them at least part of the way in his wagon. It was a cramped little thing, usually meant for carrying many smaller items on its built in shelves rather than accommodating four armed strangers, but seemed to be doing the job.<br />
<br />
They rolled in the direction of Maroo, a town famed for its brilliant red dye and recently taken over by their quarry. The plan was fairly simple: stop nearby the town, cut off their morning water run and hopefully catch the Murder in a lessened state after a night of partying.]]></description>
			<content:encoded><![CDATA[Stop me if you've heard this one. A guard, a fey warrior, a crocodile and an amnesiac walked into a bar. Some of them came there intentionally while others stumbled in by chance, they all left with the same purpose.<br />
<br />
The group of warriors and brawlers had been brought together to help out the refugees of a town who had been displaced by a group of bandits from Tiburon who called themselves the Crimson Murder. To this end they had convinced a trader in a neighbouring town to cart them at least part of the way in his wagon. It was a cramped little thing, usually meant for carrying many smaller items on its built in shelves rather than accommodating four armed strangers, but seemed to be doing the job.<br />
<br />
They rolled in the direction of Maroo, a town famed for its brilliant red dye and recently taken over by their quarry. The plan was fairly simple: stop nearby the town, cut off their morning water run and hopefully catch the Murder in a lessened state after a night of partying.]]></content:encoded>
		</item>
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			<title><![CDATA[[Malber] [U] The Watering Hole]]></title>
			<link>https://aurorasky.udocoded.com/showthread.php?tid=48</link>
			<pubDate>Fri, 08 Jan 2016 22:59:38 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://aurorasky.udocoded.com/member.php?action=profile&uid=3">DarkAbyssKeeper</a>]]></dc:creator>
			<guid isPermaLink="false">https://aurorasky.udocoded.com/showthread.php?tid=48</guid>
			<description><![CDATA[<span style="font-style: italic;" class="mycode_i">Malber is not a large town; it consists mainly of small homes, a single saloon, and a general store.<br />
<br />
<br />
The watering hole is a habitable enough establishment. Two storeys, one of which is dominated by tables and a single battered looking piano with a large bar flanking one side of the room. More often than not one of the locals can be find slumped at the instrument, drinking more than playing.</span><br />
<br />
<br />
<span style="font-size: x-small;" class="mycode_size">&lt;b&gt;Note: As a thread describing a public location, it's generally assumed people can freely enter and leave the thread as they go about their business. When making a new public location, it is fine to double post in order to have the initial post only describe the location. This helps in the long run, as you might want to edit in more information as various NPCs that work/frequent the location are described by others.&lt;/b&gt;</span>]]></description>
			<content:encoded><![CDATA[<span style="font-style: italic;" class="mycode_i">Malber is not a large town; it consists mainly of small homes, a single saloon, and a general store.<br />
<br />
<br />
The watering hole is a habitable enough establishment. Two storeys, one of which is dominated by tables and a single battered looking piano with a large bar flanking one side of the room. More often than not one of the locals can be find slumped at the instrument, drinking more than playing.</span><br />
<br />
<br />
<span style="font-size: x-small;" class="mycode_size">&lt;b&gt;Note: As a thread describing a public location, it's generally assumed people can freely enter and leave the thread as they go about their business. When making a new public location, it is fine to double post in order to have the initial post only describe the location. This helps in the long run, as you might want to edit in more information as various NPCs that work/frequent the location are described by others.&lt;/b&gt;</span>]]></content:encoded>
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