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		<title><![CDATA[Aurora Sky - Character Approvals]]></title>
		<link>https://aurorasky.udocoded.com/</link>
		<description><![CDATA[Aurora Sky - https://aurorasky.udocoded.com]]></description>
		<pubDate>Thu, 16 Apr 2026 15:45:34 +0000</pubDate>
		<generator>MyBB</generator>
		<item>
			<title><![CDATA[Harmony Klondike[WIP]]]></title>
			<link>https://aurorasky.udocoded.com/showthread.php?tid=242</link>
			<pubDate>Thu, 05 Jul 2018 02:11:12 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://aurorasky.udocoded.com/member.php?action=profile&uid=75">JTAgameboi</a>]]></dc:creator>
			<guid isPermaLink="false">https://aurorasky.udocoded.com/showthread.php?tid=242</guid>
			<description><![CDATA[<span style="font-weight: bold;" class="mycode_b"> Harmony Klondike </span><br />
<br />
<span style="font-weight: bold;" class="mycode_b"> Race:</span>Wolf Shifter<br />
<br />
<span style="font-weight: bold;" class="mycode_b"> Gender:</span>Female <br />
<br />
<span style="font-weight: bold;" class="mycode_b"> Age: </span>Young Adult(Past)<br />
<br />
<span style="font-weight: bold;" class="mycode_b"> Height: </span>5’11” <br />
<br />
<span style="font-weight: bold;" class="mycode_b"> Weight:  </span>190lbs.<br />
<br />
<span style="font-weight: bold;" class="mycode_b"> Strength: </span>Average<br />
<br />
<span style="font-weight: bold;" class="mycode_b"> Physical Description: </span>Harmony is lean and slight of frame. She has Steel Gray hair, which is braided and comes down past her neck. She has Icy blue eyes. She exudes confidence and walks with purpose.<br />
<br />
<span style="font-weight: bold;" class="mycode_b"> Apparel: </span><br />
<br />
<span style="font-weight: bold;" class="mycode_b">Backstory:</span><br />
<br />
<span style="font-weight: bold;" class="mycode_b">The Story Of (Character):</span> <br />
<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Affiliations and Contacts:</span><br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Skills and Abilities</span></span><br />
<br />
<span style="font-weight: bold;" class="mycode_b">Aspect: </span> True Mage: Focus; Water<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Leveled Talent</span>N/A<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Aspect:</span> Fire Branded<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Leveled Talent</span> Lord of Flames<br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Spells</span></span><br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Weapons and Armor</span></span><br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Other Magical Possessions</span></span><br />
<br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Other Mundane Possessions</span></span><br />
<br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Pets</span></span><br />
<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Gold:</span> 200g]]></description>
			<content:encoded><![CDATA[<span style="font-weight: bold;" class="mycode_b"> Harmony Klondike </span><br />
<br />
<span style="font-weight: bold;" class="mycode_b"> Race:</span>Wolf Shifter<br />
<br />
<span style="font-weight: bold;" class="mycode_b"> Gender:</span>Female <br />
<br />
<span style="font-weight: bold;" class="mycode_b"> Age: </span>Young Adult(Past)<br />
<br />
<span style="font-weight: bold;" class="mycode_b"> Height: </span>5’11” <br />
<br />
<span style="font-weight: bold;" class="mycode_b"> Weight:  </span>190lbs.<br />
<br />
<span style="font-weight: bold;" class="mycode_b"> Strength: </span>Average<br />
<br />
<span style="font-weight: bold;" class="mycode_b"> Physical Description: </span>Harmony is lean and slight of frame. She has Steel Gray hair, which is braided and comes down past her neck. She has Icy blue eyes. She exudes confidence and walks with purpose.<br />
<br />
<span style="font-weight: bold;" class="mycode_b"> Apparel: </span><br />
<br />
<span style="font-weight: bold;" class="mycode_b">Backstory:</span><br />
<br />
<span style="font-weight: bold;" class="mycode_b">The Story Of (Character):</span> <br />
<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Affiliations and Contacts:</span><br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Skills and Abilities</span></span><br />
<br />
<span style="font-weight: bold;" class="mycode_b">Aspect: </span> True Mage: Focus; Water<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Leveled Talent</span>N/A<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Aspect:</span> Fire Branded<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Leveled Talent</span> Lord of Flames<br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Spells</span></span><br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Weapons and Armor</span></span><br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Other Magical Possessions</span></span><br />
<br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Other Mundane Possessions</span></span><br />
<br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Pets</span></span><br />
<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Gold:</span> 200g]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Vanilla Bean]]></title>
			<link>https://aurorasky.udocoded.com/showthread.php?tid=234</link>
			<pubDate>Sat, 30 Jun 2018 11:07:57 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://aurorasky.udocoded.com/member.php?action=profile&uid=94">Vanilla</a>]]></dc:creator>
			<guid isPermaLink="false">https://aurorasky.udocoded.com/showthread.php?tid=234</guid>
			<description><![CDATA[<span style="font-weight: bold;" class="mycode_b">Vanilla Bean</span><br />
<br />
<span style="font-weight: bold;" class="mycode_b">Race:</span> Shifter (felvad —&gt; plant)<br />
<span style="font-weight: bold;" class="mycode_b">Gender:</span> Female<br />
<span style="font-weight: bold;" class="mycode_b">Age:</span> Young adult (orphan, exact age until known IC)<br />
<span style="font-weight: bold;" class="mycode_b">Height:</span> Tall — WIP<br />
<span style="font-weight: bold;" class="mycode_b">Weight:</span> Average - Slender — WIP<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Strength:</span> Average<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Physical Description:</span> Human form — Fair skin. Cropped orange hair and brown eyes. <br />
Shifted form — pastel green skin. Several small flowers (white - yellow/orange) grow in (dark green, vine-like) hair along with a few leaves and a single large flower (pale yellow). <br />
<br />
<span style="font-weight: bold;" class="mycode_b">Apparel:</span> WIP, lower to middle class garb. <br />
<br />
<span style="font-weight: bold;" class="mycode_b">Backstory:</span> WIP<br />
<br />
<span style="font-weight: bold;" class="mycode_b">The Story Of Vanilla:</span> To be continued...<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Affiliations and Contacts:</span> WIP (may add a few)<br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Skills and Abilities</span></span><br />
<br />
<span style="font-weight: bold;" class="mycode_b">Aspect:</span> Forged Road (0/2 minors spent)<br />
<span style="font-weight: bold;" class="mycode_b">Leveled Talent:</span> N/A<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Aspect:</span> Transcendent Body<br />
<span style="font-weight: bold;" class="mycode_b">Leveled Talent:</span> Legion (plant)<br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Spells</span></span><br />
I). X (30 gp)<br />
II). X (60 gp)<br />
III. X (90 gp) <br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Weapons and Armor</span></span> <br />
‘couple (3) of throwing knives (gunmetal gray) with red cloth tied at the handle to make retrievel easier. Incomplete set due to being “collected” via the thievery of a higher-end house. Steel dagger. Leather boots (classic brown). Bag of all-holding — enveloping rune x1 (75 gp) <br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Other Magical Possessions</span></span><br />
N/A WIP<br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Other Mundane Possessions</span></span><br />
Rations, necklace, a few bracelets, spool of string, bedroll, lockpicks (many), etc. WIP<br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Pets</span></span> N/A<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Gold:</span> 225/350 gp spent (starting bonus)<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Minors</span>: 1/2 spent<br />
Fruited labor (inspired by DAK’s idea) - The flowers that grow on Vanilla’s head readily self-pollinate and allow for the near-endless production of vanilla beans so long as she remains well fed and hydrated (and shifted). These bean pods can then be ground up into a delicious beverage granting whoever drinks it a fragrant, caffeinated ability (undecided? if even possible?)]]></description>
			<content:encoded><![CDATA[<span style="font-weight: bold;" class="mycode_b">Vanilla Bean</span><br />
<br />
<span style="font-weight: bold;" class="mycode_b">Race:</span> Shifter (felvad —&gt; plant)<br />
<span style="font-weight: bold;" class="mycode_b">Gender:</span> Female<br />
<span style="font-weight: bold;" class="mycode_b">Age:</span> Young adult (orphan, exact age until known IC)<br />
<span style="font-weight: bold;" class="mycode_b">Height:</span> Tall — WIP<br />
<span style="font-weight: bold;" class="mycode_b">Weight:</span> Average - Slender — WIP<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Strength:</span> Average<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Physical Description:</span> Human form — Fair skin. Cropped orange hair and brown eyes. <br />
Shifted form — pastel green skin. Several small flowers (white - yellow/orange) grow in (dark green, vine-like) hair along with a few leaves and a single large flower (pale yellow). <br />
<br />
<span style="font-weight: bold;" class="mycode_b">Apparel:</span> WIP, lower to middle class garb. <br />
<br />
<span style="font-weight: bold;" class="mycode_b">Backstory:</span> WIP<br />
<br />
<span style="font-weight: bold;" class="mycode_b">The Story Of Vanilla:</span> To be continued...<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Affiliations and Contacts:</span> WIP (may add a few)<br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Skills and Abilities</span></span><br />
<br />
<span style="font-weight: bold;" class="mycode_b">Aspect:</span> Forged Road (0/2 minors spent)<br />
<span style="font-weight: bold;" class="mycode_b">Leveled Talent:</span> N/A<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Aspect:</span> Transcendent Body<br />
<span style="font-weight: bold;" class="mycode_b">Leveled Talent:</span> Legion (plant)<br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Spells</span></span><br />
I). X (30 gp)<br />
II). X (60 gp)<br />
III. X (90 gp) <br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Weapons and Armor</span></span> <br />
‘couple (3) of throwing knives (gunmetal gray) with red cloth tied at the handle to make retrievel easier. Incomplete set due to being “collected” via the thievery of a higher-end house. Steel dagger. Leather boots (classic brown). Bag of all-holding — enveloping rune x1 (75 gp) <br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Other Magical Possessions</span></span><br />
N/A WIP<br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Other Mundane Possessions</span></span><br />
Rations, necklace, a few bracelets, spool of string, bedroll, lockpicks (many), etc. WIP<br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Pets</span></span> N/A<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Gold:</span> 225/350 gp spent (starting bonus)<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Minors</span>: 1/2 spent<br />
Fruited labor (inspired by DAK’s idea) - The flowers that grow on Vanilla’s head readily self-pollinate and allow for the near-endless production of vanilla beans so long as she remains well fed and hydrated (and shifted). These bean pods can then be ground up into a delicious beverage granting whoever drinks it a fragrant, caffeinated ability (undecided? if even possible?)]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Character Profile Template]]></title>
			<link>https://aurorasky.udocoded.com/showthread.php?tid=205</link>
			<pubDate>Thu, 21 Jun 2018 21:55:04 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://aurorasky.udocoded.com/member.php?action=profile&uid=75">JTAgameboi</a>]]></dc:creator>
			<guid isPermaLink="false">https://aurorasky.udocoded.com/showthread.php?tid=205</guid>
			<description><![CDATA[<div class="codeblock"><div class="title">Code:</div><div class="body" dir="ltr"><code>[b](Name)[/b]<br />
<br />
[b]Race:[/b]<br />
<br />
[b]Gender:[/b]<br />
<br />
[b]Age:[/b]<br />
<br />
[b]Height:[/b]<br />
<br />
[b]Weight:[/b]<br />
<br />
[b]Strength:[/b]<br />
<br />
[b]Physical Description:[/b]<br />
<br />
[b]Apparel:[/b]<br />
<br />
[b]Backstory:[/b]<br />
<br />
[b]The Story Of (Character):[/b] <br />
<br />
<br />
[b]Affiliations and Contacts:[/b]<br />
<br />
[b][u]Skills and Abilities[/u][/b]<br />
<br />
[b]Aspect:[/b]<br />
<br />
[b]Leveled Talent[/b]<br />
<br />
[b]Aspect: [/b]<br />
<br />
[b]Leveled Talent[/b]<br />
<br />
[b][u]Spells[/u][/b]<br />
<br />
[b][u]Weapons and Armor[/u][/b]<br />
<br />
[b][u]Other Magical Possessions[/u][/b]<br />
<br />
<br />
[b][u]Other Mundane Possessions[/u][/b]<br />
<br />
<br />
[b][u]Pets[/u][/b]<br />
<br />
<br />
[b]Gold:[/b] 200g</code></div></div><br />
Other Optional Formatting:<br />
<br />
<div class="codeblock"><div class="title">Code:</div><div class="body" dir="ltr"><code>[color=blue][b]Full Entire Name[/b][/color]<br />
<br />
[b]Talent or Aspect Name[/b] -&nbsp;&nbsp;Fluffy description and mechanical details. [i][Actual Name of Talent or Aspect][/i]<br />
<br />
[b]Name of Ability or Item[/b] - Description and extra Fluff<br />
 - [u]Sub Ability[/u] - Description thereof.<br />
<br />
[b]Spells and Magical Abilities[/b]<br />
[i]Fun facts about your spell casting abilities.[/i]<br />
[b][color=red]Fire Spells[/color][/b]<br />
 - 1 - [u]Fire Spell Name[/u] -&nbsp;&nbsp;Effect of Spell.<br />
 - 2 - [u]Fire Spell Name[/u] -&nbsp;&nbsp;Effect of Spell.<br />
[b][color=blue]Water Spells[/color][/b]<br />
 - 1 - [u]Water Spell Name[/u] -&nbsp;&nbsp;Effect of Spell.</code></div></div>]]></description>
			<content:encoded><![CDATA[<div class="codeblock"><div class="title">Code:</div><div class="body" dir="ltr"><code>[b](Name)[/b]<br />
<br />
[b]Race:[/b]<br />
<br />
[b]Gender:[/b]<br />
<br />
[b]Age:[/b]<br />
<br />
[b]Height:[/b]<br />
<br />
[b]Weight:[/b]<br />
<br />
[b]Strength:[/b]<br />
<br />
[b]Physical Description:[/b]<br />
<br />
[b]Apparel:[/b]<br />
<br />
[b]Backstory:[/b]<br />
<br />
[b]The Story Of (Character):[/b] <br />
<br />
<br />
[b]Affiliations and Contacts:[/b]<br />
<br />
[b][u]Skills and Abilities[/u][/b]<br />
<br />
[b]Aspect:[/b]<br />
<br />
[b]Leveled Talent[/b]<br />
<br />
[b]Aspect: [/b]<br />
<br />
[b]Leveled Talent[/b]<br />
<br />
[b][u]Spells[/u][/b]<br />
<br />
[b][u]Weapons and Armor[/u][/b]<br />
<br />
[b][u]Other Magical Possessions[/u][/b]<br />
<br />
<br />
[b][u]Other Mundane Possessions[/u][/b]<br />
<br />
<br />
[b][u]Pets[/u][/b]<br />
<br />
<br />
[b]Gold:[/b] 200g</code></div></div><br />
Other Optional Formatting:<br />
<br />
<div class="codeblock"><div class="title">Code:</div><div class="body" dir="ltr"><code>[color=blue][b]Full Entire Name[/b][/color]<br />
<br />
[b]Talent or Aspect Name[/b] -&nbsp;&nbsp;Fluffy description and mechanical details. [i][Actual Name of Talent or Aspect][/i]<br />
<br />
[b]Name of Ability or Item[/b] - Description and extra Fluff<br />
 - [u]Sub Ability[/u] - Description thereof.<br />
<br />
[b]Spells and Magical Abilities[/b]<br />
[i]Fun facts about your spell casting abilities.[/i]<br />
[b][color=red]Fire Spells[/color][/b]<br />
 - 1 - [u]Fire Spell Name[/u] -&nbsp;&nbsp;Effect of Spell.<br />
 - 2 - [u]Fire Spell Name[/u] -&nbsp;&nbsp;Effect of Spell.<br />
[b][color=blue]Water Spells[/color][/b]<br />
 - 1 - [u]Water Spell Name[/u] -&nbsp;&nbsp;Effect of Spell.</code></div></div>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Rinku Hairaru]]></title>
			<link>https://aurorasky.udocoded.com/showthread.php?tid=130</link>
			<pubDate>Tue, 03 Jan 2017 08:18:54 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://aurorasky.udocoded.com/member.php?action=profile&uid=74">Kaitlyn</a>]]></dc:creator>
			<guid isPermaLink="false">https://aurorasky.udocoded.com/showthread.php?tid=130</guid>
			<description><![CDATA[<span style="font-weight: bold;" class="mycode_b">Rinku Hairaru (リンク) (ハイラル)</span> <br />
&lt;sup&gt;*Inspiration from Legend of Zelda; Twilight princess&lt;/sup&gt;<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Age:</span> 17 years -- <span style="font-weight: bold;" class="mycode_b">Gender:</span> Male<br />
<span style="font-weight: bold;" class="mycode_b">Race:</span> Nature Elf (Ballena)<br />
<span style="font-weight: bold;" class="mycode_b">Height:</span> 5'3/5'4" -- <span style="font-weight: bold;" class="mycode_b">Weight:</span> 146/160 lbs<br />
<span style="font-weight: bold;" class="mycode_b">Strength:</span> Average<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Physical Description:</span> Rinku Hairaru has a pair of bright blue eyes akin to the sky on a clear day, and dirty blonde hair like that of dry straw. Medium-length overall. Long sideburns aren’t usually tucked away unless tied back in a ponytail/bun. He’s muscular, but lean. Not quite fair-skinned, lightly tan (does so easily without darkening excessively). Oft’ covered in mud, dust, and the sort. Though, he cares about said appearance and shaves/bathes when able.<br />
<span style="font-weight: bold;" class="mycode_b">Apparel:</span> Rinku favors a beige/tan tunic made with wool. High-quality but wrapped with a colorful, cheap sash. Rolled up sleeve/pant-legs are preferred. Functional in mock-swordplay and work moreso than fashion. Wears sandles lined with goat fur (from the farm he worked at until recently), and a leather satchel. Sword carried on strap at the back Wooden bow, shield, and quiver too. He owns an old set of chainmail armor with a faded forest green tunic, leather boots/gloves, and beige shirt/pants (scavenged from body of late-father/sword master before fleeing)— but hasn’t donned the battle-ready outfit yet due to needing repair. <br />
<br />
<span style="font-weight: bold;" class="mycode_b">Backstory:</span> Rinku Hairaru was born in a small village and received basic sword training from his father. He planned to leave at a later date, however a bandit raid forced the plan’s enactment preemptively. Rinku didn’t do nothing. He fought valiantly, even as the men were slain and the woman dragged off. Rinku survived only because of an approaching unit of gaurds that scared off the men (responding to the smoke). Saved by the proverbial bell, he head out in search of the kidnapped Lailah after healing enough to walk. Determinedly hopeful, albeit wracked with survivor’s guilt and fearing the worst.<br />
<br />
&lt;strike&gt;<span style="font-weight: bold;" class="mycode_b">The Story Of Rinku:</span> Optional, N/a.<br />
<span style="font-weight: bold;" class="mycode_b">Affiliations and Contacts:</span> N/a&lt;/strike&gt;<br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Skills and Abilities</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Aspect:</span> Warrior Prodigy <br />
<span style="font-weight: bold;" class="mycode_b">Leveled Talent:</span> Leaping dirvish<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Aspect:</span> Vital heart<br />
<span style="font-weight: bold;" class="mycode_b">Leveled Talent:</span> Ancestral mass <br />
<br />
<span style="font-weight: bold;" class="mycode_b">Training:</span> Acrobatics &amp; Martial Stances and Techniques<br />
<span style="font-weight: bold;" class="mycode_b">Techniques:</span> Quick Draw &amp; Shell Breaker<br />
<br />
<hr class="mycode_hr" /><span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Spells</span></span><br />
<br />
<div style="margin:20px; margin-top:5px"><div class="quotetitle"><input class="button2 btnlite" type="button" value = 'Vitality' style="text-align:center;width:215px;margin:0px;padding:0px;" onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = '';      this.innerText = ''; this.value = 'Hide \'\'Vitality\'\''; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value ='Vitality'; }" /></div><div class="quotecontent"><div style="display: none;"> &lt;sup&gt;<span style="font-weight: bold;" class="mycode_b">Lvl 1.</span> Divine - Sense the presence of any fey or spirits around you and get a sense of their mood.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Lvl 2.</span> Trellis - With a touch, cause vines to erupt from the ground and crawl up the side of a vertical surface, creating a climbable surface.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Lvl 3.</span> Anchor - Tether a target's life-force to their current location, causing them to feel a psychic pull towards that spot and weakening them the further they move from that location. Only lasts five posts and can only be cast on each target once per encounter.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Lvl 4.</span> Heal - By touch, accelerate a target's healing processes within a body part. Instantly heals bleeding and minor cuts. Will close more serious gashes over the next few posts. Will heal in a day what would normally take weeks. Once cast will keep healing that injury until done without requiring maintaining.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Lvl 5.</span> Pathshape - Living plants will bend and sway in the directions of your choice according to your will, but only as far they naturally can without damaging themselves.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Lvl 6.</span> Reject - Partially phase your existence away from your surroundings for a few moments, converting blows both dealt and taken to phantom pain. Your phased form naturally pushes away from solid overlapping objects, making it difficult for deep overlaps to occur. Usable once every four posts.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Lvl 7.</span> Fairies - Summon a mass of spiritual energy that can solidify to take the form of a trio of dream sprites. Unlike other summons, one or more of the false sprites can have personalities and memories that persist across summonings. Only one trio can be summoned at a time.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Lvl 8.</span> Harmonize - Reach out with your spirit to sense the precise location, nature (plant, dog, human, etc), condition, and general emotional state of any living things within 100' that aren't trying to hide / deceive you. <br />
<br />
<span style="font-weight: bold;" class="mycode_b">Lvl 9.</span> Accept (Passive) - While not benefiting from Reject/Unstuck, you may physically interact with whatever you can perceive (e.g. walk on illusions, punch the intangible, etc) as though it were solid. Does not give things other powers or capabilities (illusions can't be moved, hallucinations can't grant wishes, etc).<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Lvl 10.</span> Symbiotic Titan (takes 2 slots) - Summon a custom armor suit of animate plant-life with an appearance and defenses &lt;strike&gt;or weaponry&lt;/strike&gt; of your own design, chosen upon learning (Must be Staff approved). </div></div></div> <span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Weapons and Armor</span></span> <br />
<br />
<div style="margin:20px; margin-top:5px"><div class="quotetitle"><input class="button2 btnlite" type="button" value = 'The Faded Blade' style="text-align:center;width:215px;margin:0px;padding:0px;" onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = '';      this.innerText = ''; this.value = 'Hide \'\'The Faded Blade\'\''; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value ='The Faded Blade'; }" /></div><div class="quotecontent"><div style="display: none;"><span style="font-weight: bold;" class="mycode_b">The Faded Blade:</span> A broken, 2' long steel blade (mod 4) that looks like it was originally 3' in length. The gem in its tarnished folded-wing hilt is likewise dark and murky, the blade as a whole giving the impression that it has seen better days.<br />
<br />
&lt;sup&gt;<span style="font-weight: bold;" class="mycode_b">Scattered</span> - The remaining portions of the blade can repair itself like any magic item, but for some reason the blade will not replace the missing sections.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Tied</span> - When gripped with the intent to wield it, the missing parts of the blade will phase into view - ghostly but solid. If something is overlapping with the sword it will not completely phase into view until that is no longer the case (no surprise stabbings).<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Legacy</span> - Rinku's Ancestral Mass can control any abilities the sword possesses - such as causing the missing fragment to fade into view before Rinku has chosen to wield it.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Hallowed</span> (-1 minor) - The blade causes great pain to wrack through those that would attempt wielding it against innocent people or beasts, and the force of its blows are amplified when wielded against those sprung from darker magic, or unable to bear it`s grasp as their own (+1 strength, +2 material modifier).</div></div></div><hr class="mycode_hr" />
<br />
<span style="font-weight: bold;" class="mycode_b">Magical Possessions:</span> Enveloping (- 0.5 minor) -- Increased space inside a &lt;i&gt;&lt;a href="https://s-media-cache-ak0.pinimg.com/736x/38/7e/be/387ebe9fc099928a5fa02576e8a53d85.jpg"&gt;modular leather belt pouch&lt;/a&gt;(s) (brown)&lt;/i&gt; kept on his hip, enough that it appears as if an infinite hole from which he intuitively 'summons' the belongings from their spectral holding to his hand upon reaching in. <br />
<span style="font-weight: bold;" class="mycode_b">Mundane Possessions:</span><br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Pets</span></span><br />
Epona - Belgian x Clydesdale mix, a trustworthy and durable horse with ginger fur, black stockings (+snout), and beige feathering with a white mane, tail, and blaze down muzzle.  <br />
<br />
<span style="font-weight: bold;" class="mycode_b">Gold:</span> 320/350 used. <br />
<span style="font-weight: bold;" class="mycode_b">Minor(s):</span> 1.5/5 used.]]></description>
			<content:encoded><![CDATA[<span style="font-weight: bold;" class="mycode_b">Rinku Hairaru (リンク) (ハイラル)</span> <br />
&lt;sup&gt;*Inspiration from Legend of Zelda; Twilight princess&lt;/sup&gt;<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Age:</span> 17 years -- <span style="font-weight: bold;" class="mycode_b">Gender:</span> Male<br />
<span style="font-weight: bold;" class="mycode_b">Race:</span> Nature Elf (Ballena)<br />
<span style="font-weight: bold;" class="mycode_b">Height:</span> 5'3/5'4" -- <span style="font-weight: bold;" class="mycode_b">Weight:</span> 146/160 lbs<br />
<span style="font-weight: bold;" class="mycode_b">Strength:</span> Average<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Physical Description:</span> Rinku Hairaru has a pair of bright blue eyes akin to the sky on a clear day, and dirty blonde hair like that of dry straw. Medium-length overall. Long sideburns aren’t usually tucked away unless tied back in a ponytail/bun. He’s muscular, but lean. Not quite fair-skinned, lightly tan (does so easily without darkening excessively). Oft’ covered in mud, dust, and the sort. Though, he cares about said appearance and shaves/bathes when able.<br />
<span style="font-weight: bold;" class="mycode_b">Apparel:</span> Rinku favors a beige/tan tunic made with wool. High-quality but wrapped with a colorful, cheap sash. Rolled up sleeve/pant-legs are preferred. Functional in mock-swordplay and work moreso than fashion. Wears sandles lined with goat fur (from the farm he worked at until recently), and a leather satchel. Sword carried on strap at the back Wooden bow, shield, and quiver too. He owns an old set of chainmail armor with a faded forest green tunic, leather boots/gloves, and beige shirt/pants (scavenged from body of late-father/sword master before fleeing)— but hasn’t donned the battle-ready outfit yet due to needing repair. <br />
<br />
<span style="font-weight: bold;" class="mycode_b">Backstory:</span> Rinku Hairaru was born in a small village and received basic sword training from his father. He planned to leave at a later date, however a bandit raid forced the plan’s enactment preemptively. Rinku didn’t do nothing. He fought valiantly, even as the men were slain and the woman dragged off. Rinku survived only because of an approaching unit of gaurds that scared off the men (responding to the smoke). Saved by the proverbial bell, he head out in search of the kidnapped Lailah after healing enough to walk. Determinedly hopeful, albeit wracked with survivor’s guilt and fearing the worst.<br />
<br />
&lt;strike&gt;<span style="font-weight: bold;" class="mycode_b">The Story Of Rinku:</span> Optional, N/a.<br />
<span style="font-weight: bold;" class="mycode_b">Affiliations and Contacts:</span> N/a&lt;/strike&gt;<br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Skills and Abilities</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Aspect:</span> Warrior Prodigy <br />
<span style="font-weight: bold;" class="mycode_b">Leveled Talent:</span> Leaping dirvish<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Aspect:</span> Vital heart<br />
<span style="font-weight: bold;" class="mycode_b">Leveled Talent:</span> Ancestral mass <br />
<br />
<span style="font-weight: bold;" class="mycode_b">Training:</span> Acrobatics &amp; Martial Stances and Techniques<br />
<span style="font-weight: bold;" class="mycode_b">Techniques:</span> Quick Draw &amp; Shell Breaker<br />
<br />
<hr class="mycode_hr" /><span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Spells</span></span><br />
<br />
<div style="margin:20px; margin-top:5px"><div class="quotetitle"><input class="button2 btnlite" type="button" value = 'Vitality' style="text-align:center;width:215px;margin:0px;padding:0px;" onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = '';      this.innerText = ''; this.value = 'Hide \'\'Vitality\'\''; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value ='Vitality'; }" /></div><div class="quotecontent"><div style="display: none;"> &lt;sup&gt;<span style="font-weight: bold;" class="mycode_b">Lvl 1.</span> Divine - Sense the presence of any fey or spirits around you and get a sense of their mood.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Lvl 2.</span> Trellis - With a touch, cause vines to erupt from the ground and crawl up the side of a vertical surface, creating a climbable surface.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Lvl 3.</span> Anchor - Tether a target's life-force to their current location, causing them to feel a psychic pull towards that spot and weakening them the further they move from that location. Only lasts five posts and can only be cast on each target once per encounter.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Lvl 4.</span> Heal - By touch, accelerate a target's healing processes within a body part. Instantly heals bleeding and minor cuts. Will close more serious gashes over the next few posts. Will heal in a day what would normally take weeks. Once cast will keep healing that injury until done without requiring maintaining.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Lvl 5.</span> Pathshape - Living plants will bend and sway in the directions of your choice according to your will, but only as far they naturally can without damaging themselves.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Lvl 6.</span> Reject - Partially phase your existence away from your surroundings for a few moments, converting blows both dealt and taken to phantom pain. Your phased form naturally pushes away from solid overlapping objects, making it difficult for deep overlaps to occur. Usable once every four posts.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Lvl 7.</span> Fairies - Summon a mass of spiritual energy that can solidify to take the form of a trio of dream sprites. Unlike other summons, one or more of the false sprites can have personalities and memories that persist across summonings. Only one trio can be summoned at a time.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Lvl 8.</span> Harmonize - Reach out with your spirit to sense the precise location, nature (plant, dog, human, etc), condition, and general emotional state of any living things within 100' that aren't trying to hide / deceive you. <br />
<br />
<span style="font-weight: bold;" class="mycode_b">Lvl 9.</span> Accept (Passive) - While not benefiting from Reject/Unstuck, you may physically interact with whatever you can perceive (e.g. walk on illusions, punch the intangible, etc) as though it were solid. Does not give things other powers or capabilities (illusions can't be moved, hallucinations can't grant wishes, etc).<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Lvl 10.</span> Symbiotic Titan (takes 2 slots) - Summon a custom armor suit of animate plant-life with an appearance and defenses &lt;strike&gt;or weaponry&lt;/strike&gt; of your own design, chosen upon learning (Must be Staff approved). </div></div></div> <span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Weapons and Armor</span></span> <br />
<br />
<div style="margin:20px; margin-top:5px"><div class="quotetitle"><input class="button2 btnlite" type="button" value = 'The Faded Blade' style="text-align:center;width:215px;margin:0px;padding:0px;" onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = '';      this.innerText = ''; this.value = 'Hide \'\'The Faded Blade\'\''; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value ='The Faded Blade'; }" /></div><div class="quotecontent"><div style="display: none;"><span style="font-weight: bold;" class="mycode_b">The Faded Blade:</span> A broken, 2' long steel blade (mod 4) that looks like it was originally 3' in length. The gem in its tarnished folded-wing hilt is likewise dark and murky, the blade as a whole giving the impression that it has seen better days.<br />
<br />
&lt;sup&gt;<span style="font-weight: bold;" class="mycode_b">Scattered</span> - The remaining portions of the blade can repair itself like any magic item, but for some reason the blade will not replace the missing sections.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Tied</span> - When gripped with the intent to wield it, the missing parts of the blade will phase into view - ghostly but solid. If something is overlapping with the sword it will not completely phase into view until that is no longer the case (no surprise stabbings).<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Legacy</span> - Rinku's Ancestral Mass can control any abilities the sword possesses - such as causing the missing fragment to fade into view before Rinku has chosen to wield it.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Hallowed</span> (-1 minor) - The blade causes great pain to wrack through those that would attempt wielding it against innocent people or beasts, and the force of its blows are amplified when wielded against those sprung from darker magic, or unable to bear it`s grasp as their own (+1 strength, +2 material modifier).</div></div></div><hr class="mycode_hr" />
<br />
<span style="font-weight: bold;" class="mycode_b">Magical Possessions:</span> Enveloping (- 0.5 minor) -- Increased space inside a &lt;i&gt;&lt;a href="https://s-media-cache-ak0.pinimg.com/736x/38/7e/be/387ebe9fc099928a5fa02576e8a53d85.jpg"&gt;modular leather belt pouch&lt;/a&gt;(s) (brown)&lt;/i&gt; kept on his hip, enough that it appears as if an infinite hole from which he intuitively 'summons' the belongings from their spectral holding to his hand upon reaching in. <br />
<span style="font-weight: bold;" class="mycode_b">Mundane Possessions:</span><br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Pets</span></span><br />
Epona - Belgian x Clydesdale mix, a trustworthy and durable horse with ginger fur, black stockings (+snout), and beige feathering with a white mane, tail, and blaze down muzzle.  <br />
<br />
<span style="font-weight: bold;" class="mycode_b">Gold:</span> 320/350 used. <br />
<span style="font-weight: bold;" class="mycode_b">Minor(s):</span> 1.5/5 used.]]></content:encoded>
		</item>
	</channel>
</rss>