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[OOC] Temp thread for sharing a thing
#1
As talked about in the Cbox:

Letters next to titles represent which PCs were present during the event/encounter/situation. A lowercase letter with a “” means that the character was present, but the player was not. A comma in this section means that this person was not with the rest of the group, but was doing something related to this situation.
Campaign: The ballad of Krueger Condail (The man who didn’t show up).

Session 1: The end of Stoph (Day 1)
> Sneaking and planning. (M/D/A/T)
> Assault on Legume headquarters. (M/D/A/T/K)
> Santikos inferno. Run Drago, Run! ([M/A/T/K], [D])
> Tunnel Time! Bats or Graffiti? ([M/A/T/K], [D])
> Shop talk part 1. (M/D/A/T/K)
> An Opened Case. (M/D/T/K)
> Shop talk part 2. (M/D/T/K)

Session 2: Introductions En Masse (Days 2,3,4)
> Tiberius Prime’s Eleven-Tastic Adventure! (T)
> Cookies of the Law. ([M/D], [T])
> The Snazzy Lunch. (M/D)
> Arsonist Issues. (T)
> Cookies of the Law part 2. (T)
> The Sleeping Closet Challenge. Show your might, Tiberius Prime! ( M/D/T)
> Mordalfus, the man who just won’t die!?! (M/D/T)
> The nine hour chill. (M/D/T)
> A trap, but not for you. (M/D/T)
> Enemies and allies. Justice is our name! (M/D/T)
> You shakedown man? (M/D/T)

Session 3: <Sea> the Truth! (Days 5-8)
> Peppered Weasel (D)
>The Poster Boy (M/D/T)
> Tiberus’ Shopping Spree, Part 1 (T)
> Sneaking Around. (M)
> Hobo Reverie (M)
> Tiberus’ Shopping Spree, Part 2 (T)
> Investigations ([M/D], [T])
> “Hello, my name is Tiberus Prime”, Part 1 (T)
> Crate Expectations (D/T)
> Crystal in the Halfway House (M)
> Face the Wall (D/T) [Day 7]
> Submonk’n (D/T) [Days 7-8]
> Nights at the Halfway House (M) [Days 6 – 8]

Session 4: Ripples (Days 8-9)
> Windy Door (M/D/T)
> Webs Afire (M/D/T)
> Vaulted Protection (M/D)
> Dangerous Morality (M/D/T)
> Drago, a hero? (D)
> “Hello, My Name is Tiberius Prime”, Part 2 (M/T)
> Fixed Files (M)

Session 5: The Boss Returns (Day 10)
> This door is locked (K)
> Cooking with Condail (M/D/T/K)
> Hauling Furniture (M/D)
> Assault on the Halfway House (M/D/T/K)
> Reinforcements (M/D/T/K)
> Letters from Derrick (M/D/T)
> Happy Hauntings (M/D/T)

Session 6: Hunters and the Hunted [Days 10-11]
> Assassin’s Flashback (A) [Days 1-10]
>> Where is the Case? [Day 1]
>> I found a Doctor.
>> Blood Den Business.
>> Talk to the turtle.
>> Betting Ring.
>> Condail’s Note.
>> Coincidental Crushing.
>> Loyalty Issue
>> Dean’s Party.
>> The other dealers. [Day 10]
> Assassin and Friends. (M/A/D)
> Hunt for Justice (M/A/D/T)
> Sharks for Justice (M/A/D/T)
> Wrinkle’s Demise (M/A/D/T)
> The Bodyguard (M/A/D/T/V)

Session 7: Gladiator [Day 12]
> Gus in the Tunnels. (M/A/D/G/’t’)
> Celine Discussion (M/A/D)
> Krueger Is Awesome (M/A/D/’t’/’g’/’k’)
> Fight the Tiger (M/A/D/’t’/’g’/’k’)
> Shmiles all around (M/A/D/’t’/’g’/’k’)
> Planning Again (M/A/D/’t’/’g’/’k’)
> Search for Celestia (M)
> Carthright’s Aluminum Fate (M)

Session 8: Too Much Information [Days 13,14,15]
> Beneath the Panels (M/T)
> Lactose a no-no. (M/T)
> The other safe house (M/T)
> Real Estate Shuffle (M)
> “Hello, My Name is Tiberus Prime”, McPart 3 (M/T)
> The Paragon Sandwich (M/T/’k’)
> A Friendly Offering (M/D)
> Dealin’ (M/D)
> Maryl Moves In (M/D)
> Missing Person (M)
> Meet me at #5 (M)
> Kasey’s Hiccup (D)
> Meet me at #6 (M)
> Graffiti Cipher (M/D)
> The Tosii’s Plan (M/D)
> Desperate Rally (M/D)

Session R1[Player]: Mordalfus is Alth? [Flash 1]
> Dream Sequence (D/A/G)
> The Cell (D/A/G)
> Think of the Children (D/A/G)
> Oh! No! Net! (D/A/G)
> “Invisible guy, here” (D/A/G]
> City Asunder (D/A/G)
> Stalagascrew (D/A/G)
> Druid’s glade? (D/A/G)
> An Ariel View (D/A/G)

Session 9: The Strength of Our Enemies [Day 16]
> Stunted Speech (M/D[/T])
> Kickin’ Dean ([M/D]/T)
> Stories, Waves, Hobo (M/D/T)
> Walk to the Sea (M/D/T)
> Rocket Powered Spider Studies (M/D/T)
> Nitro Sharks (M/D/T)
> Chunneling (M/D/T)
> Aftermaths (M/D)
> Aria’s past (M/D)

Session 10: Talk About (Day 17)
>The 10 (M/A/’d’)
> The Tentacle (M/A/’d’)
> Senka’s Mission (A)
> Jackson and Batman (A)
> Sneaking Suspicions (M/A)

Session 11: The Crazy is Back (Day 18)
> Library Search (D)
> The Baker Sets Off (T)
> False Report (T)
> Tiberus’ Shopping Spree, Part 3 (T)
> Picture Book (M/A/D/T)
> Maryl’s Bracer (D/T)
> Son of the Artist (M)
> After Hours (A/D)
> The Author (M/A/D/T)
> Tiberius Rocks out (A/T)
> Crack the Table (A/T)
> Telling off Tiberius (M/A/D/T)
> Senka’s Other mission (A)

Session 12: Home of the Moon Burger (Days 19-20)
> Definition of Obfuscation (T)
> “Hello, My Name is Tiberius Prime”, Part 4: Dream Commando (T)
> Did you know?!? (M/A/D/’t’)
> Sackboy’s Farming Adventure (T)
> Hunt the Evil (A)
> ASCII (M/A/D)
> Spam Block (M)
> Freed From the Moon (D/’t’)
> McScape (M)
> Celine Visit (M)
> Victim Protection (A)
> Missing Evil (A)

Session 13: Skull Crush’n (Day 21)
> Hub Infiltration (A)
> Not in the Living room (M/A/D/’t’/G/U)
> The Ancient Prison, Part1 (M/A/D/’t’/G/U)

Session 14: Elements and Keys (Days 21-22)
> The Ancient Prison, Part 2 – Logic, Water, Rock (M/A/D/T/’g’/’u’)
> The Ancient Prison, Part 3 – Fire and Life (M/A/D/’t’/’g’/U/V)

Session 15: Goodbye Alex (Day 22)
> The Ancient Prison, Part 4 – A vital selection (‘m’/A/D/T/’g’/’u’/V)

Session 16: I Promise, I Swear (Days 22-23) [Alt. Title: A Christmas Promise]
> Over the Fist (M/E/D/T/’g’/’v’)
> Rising Waters, Hidden Swords (M/E/D/T/’v’)
> ‘Nervada’ (M/E/D/T/’v’)
> Tiberious’ Shopping Spree, Part 4 (T)
> Book Learning (D)
> Ro-Sham-BO! (M/E/’v’)
> Egg Laying (M/E/D/T/’v’)
> The One Armed Man (M/D/’v’; E/T)

Session 17: False Puppets (Days 24-27)
> Banishment/Runaway (M/D, [E/T/’v’])
> Tears at the House (Mp/Df/E/’v’)
> To there, no there, …Janitor? (M/D)
> Riley’s Punishment (Mp/Df/E)
> Initial Suppression (M/Mp/E/D/Df/’v’)
> Eggs and Scentology (M/D/’t’)
> Fully Hatched (M/E/D/’t’/V)
> The Journey to Vermilion (M/E/D/’t’/V)
>> Swimmingly (M/E/D/’t’/V)

Session 18: Vermilion (Day 27)
> The assault on Vermilion. (M/E/D/T/V/Gz)

Session 19: The Corridor Road. (Day 27)
> Flight and Fight (M/E/D/V/Tz)

Session 20: Aid Another (Days 27- 30)
> We can hit that! (M/E/D/V/W/’t’)
> Fate of incarnation and other Experiments (M/E/D/V/W/’t’)
> Smile on the wall  (M/E/D/V/W/’t’)

Session 21: A day in the Life (Days 30-33)
> Footsteps in Vermillion (M/D/’v’)
> Evil Declaration (M)
> Are your affairs in order? (D)
> Invitation to the ball (M/D)
> Land of the dead – Digesting Spirits (M/’e’/D/’v’/’t’)
> Land of the dead – Zebras, Shelves, and Clocks (M/’e’/D/’v’/’t’)
> Land of the dead – The end of Geoffrey Chaucer. (M/’e’/D/’v’/’t’)
> Ezekiel… in the flesh! (M/D)
> A dream for children (D)
> First Memory[birth] (M/’e’/D/’v’/’w’/’t’)

Session 22: Having a ball. (Day 33)
> Date at the diner. (E)
> Sleeping woman (D)
> Getting fitted (M/E/D/V/W/’t’/U)
> The Ball (M/E/D/V/W/’t’/U)
>> Esker’s info trade (M)
>> Akbar’s Enigma (M/E/D/W)
>> Serena’s past (M/E)
>> Baconator’s letter. (T)
>> Against the Bar (D)
>> Shady agreement (M)
> Maryl’s target (D)

Session 23: The newest Orphan (Days 33-34)
> Chess and Candy. (V)
> Island Bingo (T)
> Ninja Watch. (M)
> Orphanage Check-up (D)
> Lord Kameron! (M/E/D)
> Knocking at the Door (M/E/D)
> Sliced Scarf (M/E/D)

Session 24 : Kameron’s Island (Days 34- 35)
> Ally Acquisition (M/E/W/V/’t’)
> Arrival and Greetings (M/E/W/V/’t’)
> Call for removal (M/E/W/V/’t’)
> Hydrapede ([D] -> M/E/D/W/V/’t’)

Session 25: A howling good time. (Day 35)
> Sorrows at the base. (M/E/D/W)
> The worm of the wastes. (M/E/D/W)
> Mamma Dragon (M/E/D/W)
> No-Name’s trust (M/E/D/W)
> Eagles’ trust (M/E/D/W)

Session 26: The Tower Crumbles (Day 35)
> Glory of Aeries (M/E/D/W/’v’)

Session 27: Onward to Umani (Day 36)
> Pincer Removal (M/E/D/’w’/’v’/’t’)
> Kameron has a high Cha score (M/E/D/’w’/’v’)
> Child-Shaped Appendage (M/E/D/’w’/’v’) -------------------
> Helping the Poor and the Young ([M]/[D])
> Another Snazzy Lunch with Jasper [M/E/D]
> Condor! [M/E/D]
> The Cove [M/E/D]

Session 28: Fire and Birdzome (Days 36–37)
> Kraken flotation device (M/E/D/O)
> Tracking and Entering (M/E/D/O)
> Drunk Money (O)
> McEvilson House (M/E/D/O)
> Boats and Artifacts (E/D/O, [M])
> At the fair (M/E/D/O) ------------------
> Trip to Sucrone (M/E/D/O)
> The Caller (M/E/D/O)
> Vital Defense in face of Nothing! (M/E/D/O)

Session 29: Hard on the Mind (Day 37)
> Cleric Exchange Program (M/E/D)
> Bowslinger (M/E/I)
> Familial Dangers (D)
> McFinished (M/E/D/I)

Session 30: We got the Money (Days 37-38)
> Unusual Gift (M/E/D/I)
> McFinished -For real this time- (M/E/D/I)
> Tavern Hopping (I)
> Nickel Talk (M)
> So. Much. Gold. (M/E/D/I)
> Back to base (M/E/D/I)

Session 31: We got the Weapons (Days 38-41)
> Nervada’s Plan (M/E)
> Vengeance Date (M/E/D/I)
> Readying for battle (M/E/D/I)

Session 32: We got the Victory (Day 41)
> Tiberius’ Undersea Adventure (T)
> Tiberius returns! (M/E/D/I/T)
> Destruction of the Training Camp (M/E/D/I/T)

Session 33: Bombardment (Days 41-42)
> Pats on the back (M/E/D/I)
> The Weirdo Parade (M/E/D/I)
> Safer Deal (D)
> Gathering the Crew (M/E/D/I)
> Navras (M/E/D/’i’/’t’)

Session 34: Hunt For The Black Cloud (Days 42-43)
> Worms Unleashed (M/E/’d’/I/’t’)
> The Stranded Couple (M/E/I)
> Larger than a Whale (M/E/’d’/I)

Session 35: Honor of Aries (Days 43-44)
> The element of Planning (M/E/D/I/R)
> TK Crush! (M/E/D/I/R)
> Death and Renewal (M/E/D/I/R/’t’)
> Into the Cloud (M/E/D/I/R/’t’)
> Why…won’t…they…fight??? (M/’e’/D/I/R/’t’)

Session 36: Kameron the Menu (Days 45-47)
> Mordhalfus has enough (M/E/D/I/R/T)
> Cooking up some cover (M/D/I/R/T)
> Death to Musical Scores (M/D/I/R/T)

Session 37: Armistice (Days 47-48)
> Armand Arrives (M/D/I/N, [E])
> Eagle and the Shadow of Maryl (M/D/I/N, [E])
> Rebirth 2.0 (M/E/D/I/N)
> un~Relieving Mail (M/D)
> Tie’s Shopping Adventure. (I)
> Deep Breathing (M/E/D/N/’t’)

Session 38: Dizzying Rage (Days 48 – 49)
> “Hello, my name is Tiberius Prime”, Part 5 (T)
> K after T. (E/D/N/T)
> Brain Freeze (E/T)
> The secret behind the pants (M/E/D/’i’/N)
> Return to the old warehouse (M/E/D/N)

Session 39: Jacen Around (Day 49)
> Wall, Wall, Summon (M/E/D/N)

Session 40: Bonds of Time (Days 49 – 50)
> Kameron could use ally-dar (M/E/D/I/N)
> Prime Ally Material (M/D/I/T)
> The Taylor awakens (M/D/I/N)
> Armand’s Six Day Reprieve ([D]/[N])
> To know of the sands (M/D/I/N)

Session 41: The lighthouse(Day 50)
> Living List (M/D/I/N)
> Taste the rainbow (M/E/D/I/N)

Session 42: High Spirits (Days 50-51)
> The table and the chains (M/E/D/I/N/R)
> Passing on (M/E/D/I/N/R)
> False death of a false man (E)
> Sky City power-point (D)

Session 43: Is 90% Shuriken (Days 52-53)
> Vote for the little girl? (D)
> The Prime Algebra (T)
> Suddenly, Ninja (M/N)
> Mordalfus dies for 6 seconds (M/E/D/I/N/T)
> Giant tour guide (D)
> Alex is revived after a 2.5 hour OOC argument (?? DM left table ??)
> Onward to Valn! (M/E/D/’i’/N/A)

Session 44: Dual Discussion (Days 53 – 54)
> Political Celebration (M/E/D/I/N/’a’)
> Confrontation at the Forgotten Citadel (M/E/D/’I’/’n’/A)

Session 45: Deal of Black Fire (Day 54)
> Option A or Option B or Option C or….. (M/E/D/I/N/A)
> The Summoning (M/E/D/I/N/A)
> Mind Surgery (M/E/D/I/N/A)

Session 46: To tie the Knot (Day 54 -> 5 years Later)
> Taste of Los Dan (M/E/D/I/N/A)
> Nightmare Cascade (All) /< Need to RP this sometime.
> The Time Skip (All)
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