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Castor Phecda
#6
Alright. I adopted your changes to Spatial Sense and dropped Spatial Awareness. That works for me. I dropped the Rune on The Blessing since the spells aren't really very different. I would like to hold on to Blacksmithing for now.

I added Teleport to finish off my minors. If I need to use 2 minors for this, I'm willing to drop Blacksmithing. But if it's close to 1 minor, I could nerf it down a bit. I could probably combine it fully with Spatial Awareness instead of just having them linked, now that I think about it. But let me know what you think.

Just to give an idea of how I will be using these powers. Spatial Awareness will be used at first to look for a person. This person is unwilling to reveal their location so Castor won't be able to simply teleport to her. The other two slots will be used to keep track of/search for items.

Once the person is found, Teleport will save a slot to move quickly to her. Another slot will hold a safe place, probably permenantly. And a third will stay open for on-the-fly movements within sight. He would have to give up the second or third slot to be able to teleport to a non-magical item found with Spatial Sense.
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Messages In This Thread
Castor Phecda - by Castor Phecda - 02-05-2016, 12:18 AM
RE: Castor Phecda - by Castor Phecda - 02-08-2016, 02:52 AM
RE: Castor Phecda - by Magikeeper - 02-08-2016, 04:16 AM
RE: Castor Phecda - by Castor Phecda - 02-08-2016, 06:48 PM
RE: Castor Phecda - by Magikeeper - 02-09-2016, 04:43 AM
RE: Castor Phecda - by Castor Phecda - 02-11-2016, 09:56 PM
RE: Castor Phecda - by Udo - 02-11-2016, 11:09 PM
RE: Castor Phecda - by Magikeeper - 02-12-2016, 01:40 AM
RE: Castor Phecda - by Castor Phecda - 02-12-2016, 03:22 AM
RE: Castor Phecda - by Magikeeper - 02-12-2016, 03:28 AM

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