Welcome!
Current time: 08-19-2026, 05:45 PM Hello There, Guest! (LoginRegister)


Synopsis

Welcome to Aurora Sky. We are a Sword and Sorcery roleplay. Below you will find all the information you will need to create a new character. Feel free to ask us questions! Hope to RP with you soon!


Resources
Home
New? Click Here!
Site Rules
Roleplaying Tips
Character Creation
Races of the World
Aspects
Spell-Leveled Talents
Battle-Leveled Talents
Spells
Magical Objects and Runes
Skills and Techniques
Strength and Averages
Nations and Regions
Natural Phenomena
Timeline
FAQ

Chat Box

Map

Credits
Current Banner © Acelin
Content © Staff
Coding © Udo & Staff Team
Aurora Sky Map © Acelin
Characters © Their Writers
Extended Credits

Character/Ability Ideas
#2
D&D chat: First off, there was this guy that made a base class arcane archer for D&D 3.5. It needed some fixing up, which I did (well, overhauled the whole thing), but he never updated his post on the OOTS forums. You can check that out my overhauled version here: http://www.giantitp.com/forums/showsingl...stcount=46
It's of a middling power level, I think, but feasible in the average game (I never playtested it though). Enchant Arrow is probably the biggest source of power for the class. It's my most... normal class I suppose. Compared to Transmorpher and 5e/3.5 Update of Ozodrin (Not Owrtho, but I was significantly involved in the original and manage the 3.5 update/5e version) at least.

--

As for doing abilities like that in AS, I think doing this for specific spells would be better than trying to design a reasonable ability to dump just any power on a spell. Although something could probably be worked out (it'd almost surely be more than 1 minor).

Alchemist: Problem is, folk generally don't mess around with consumable objects when they could just by permanent stuff. If you wanted to do bombs I'd probably suggest just having an ability that let you summon / create them on the spot for free.

But bombs have another issue as well - they're hard to balance if all they do is explosive force/fire/etc. If you wanted to build a bomb person I'd suggest adding not-direct-murder riders to the bombs like smoke / sticky webs / temporary summon swarm / etc.

Inquisitor: I imagine someone will do this at somepoint, yes. Smile
Reply


Messages In This Thread
Character/Ability Ideas - by Sextant - 03-16-2016, 04:46 AM
RE: Character/Ability Ideas - by Magikeeper - 03-18-2016, 01:25 AM
RE: Character/Ability Ideas - by Sextant - 03-18-2016, 02:35 AM
RE: Character/Ability Ideas - by DarkAbyssKeeper - 03-20-2016, 05:24 PM

Forum Jump:


Users browsing this thread: 1 Guest(s)