12-30-2015, 08:32 AM
So, maybe I can spend some of my minors to have a location thread? Like, my own bar? It would basically encompass all the things you suggested except it wouldn't be mobile (and who wants to take a beer brewing wagon on an epic adventure to save the world? That just lends an air of silliness to the whole thing). This way I wouldn't need to explain that I have special beer magic or beer related magic items, I just have connections with one or more local farmers who sell me the various grains and other ingredients required, and we can assume that the bar breaks even month to month, or if it makes a profit that gets spent on repairs and necessary upgrades. So, lets say:
Minor 1: Contacts at a farm. Less than a day's carriage ride away lies Blank farm, grower of barley, hops, and other awesome grains. They know me and trust me well enough to have formed a business relationship, and perhaps in dire straits I can call on them for shelter, supplies, information, or whatever a farmer might reasonably have access to. They aren't able to provide me with much, only about 50G worth of anything at a given time, and once called on I am in their debt until it is paid off.
Minor 2: The Cracked Flagon. When Old Whatsisname, former owner of the Cracked Flagon, passed away, his will was read. He gave his meager fortune to his family, but left his beloved bar in the sole ownership of his one and only employee, Golan. This struck some folk as being somewhat amiss, and earned her the ire of the Whatsisname family. Gary Whatsisname in particular, the 24 year old son of Old Whatsisname, believes Golan is a temptress or con artist who swindled the old man.
Minor 3: Contacts in the adventuring community. As everyone knows, all the best adventures begin in a bar, where mysterious patrons meet eager mercenaries to explain the nature of their work (or not, as the case may be). Golan has served The Cracked Flagons signature brew to nearly all of them, striking up conversations along the way. She will be remembered differently by each one, depending on what was going on that day and how good her service was at the time.
Minor 1: Contacts at a farm. Less than a day's carriage ride away lies Blank farm, grower of barley, hops, and other awesome grains. They know me and trust me well enough to have formed a business relationship, and perhaps in dire straits I can call on them for shelter, supplies, information, or whatever a farmer might reasonably have access to. They aren't able to provide me with much, only about 50G worth of anything at a given time, and once called on I am in their debt until it is paid off.
Minor 2: The Cracked Flagon. When Old Whatsisname, former owner of the Cracked Flagon, passed away, his will was read. He gave his meager fortune to his family, but left his beloved bar in the sole ownership of his one and only employee, Golan. This struck some folk as being somewhat amiss, and earned her the ire of the Whatsisname family. Gary Whatsisname in particular, the 24 year old son of Old Whatsisname, believes Golan is a temptress or con artist who swindled the old man.
Minor 3: Contacts in the adventuring community. As everyone knows, all the best adventures begin in a bar, where mysterious patrons meet eager mercenaries to explain the nature of their work (or not, as the case may be). Golan has served The Cracked Flagons signature brew to nearly all of them, striking up conversations along the way. She will be remembered differently by each one, depending on what was going on that day and how good her service was at the time.


