12-30-2015, 06:14 PM
On locations threads: Since we already assume PCs have money they're using to not-starve and such above and beyond what they have on their char sheet (which is what they have to spend on spells and such), some PCs probably have jobs and such. Those PCs might want to RP something happening at work, which in turn would need them to make a thread for their work location. I don't think we should restrict that to being something you need a minor for. (I was actually suggesting the wagon to move between cities/nations since the world is quite large, not haul it around on adventures. A mobile outdoor bar, basically.)
That said, being the owner of a business does come with its advantages!
> Actually running the bar: If Golan goes adventuring, does she close down the bar? Or does she have a non-adventurous employee to hold down the fort while she's off?
> Farm contacts: Let's have this, along with the 50g lending power, and running a bar in the first place, count as a minor. If you have an employee, maybe make that a second minor since they could possibly pass messages, contact people for you, or do anything else that doesn't involve personal danger.
>Adventurer Contacts: I'd instead word this as Golan's bar being very well known among the mercenary crowd in a specific region, and among mercs that travel around / have a lot of worldly knowledge. Like, if her bar is in Tiburon then it's a known merc landmark in Ballena but a random Merc in Casawek is unlikely to know about the Cracked Flagon. Furthermore, Mercs who do business in her area are likely to have met with her before, as you described. How did Golan go about spreading the word of her bar, btw? Did some bigshot mercenaries just decide her brew was amazing and their endorsement was enough to get the ball rolling? Figuring out why helps determine if any other groups (like "Beer connoisseurs") would know of her as well.
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Anyway, I'd count all of that as ~3 minors, leaving 2 more for.. something. I would suggest some way of storing a large quantity of beer, though. It could just be some sort of enveloping rune thing, like a canteen or whatever. And probably another sack to hold other things. Those two together could be 1 minor if all they do is store stuff. That leaves 1 minor for some sort of weapon or protective item.
That said, being the owner of a business does come with its advantages!
> Actually running the bar: If Golan goes adventuring, does she close down the bar? Or does she have a non-adventurous employee to hold down the fort while she's off?
> Farm contacts: Let's have this, along with the 50g lending power, and running a bar in the first place, count as a minor. If you have an employee, maybe make that a second minor since they could possibly pass messages, contact people for you, or do anything else that doesn't involve personal danger.
>Adventurer Contacts: I'd instead word this as Golan's bar being very well known among the mercenary crowd in a specific region, and among mercs that travel around / have a lot of worldly knowledge. Like, if her bar is in Tiburon then it's a known merc landmark in Ballena but a random Merc in Casawek is unlikely to know about the Cracked Flagon. Furthermore, Mercs who do business in her area are likely to have met with her before, as you described. How did Golan go about spreading the word of her bar, btw? Did some bigshot mercenaries just decide her brew was amazing and their endorsement was enough to get the ball rolling? Figuring out why helps determine if any other groups (like "Beer connoisseurs") would know of her as well.
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Anyway, I'd count all of that as ~3 minors, leaving 2 more for.. something. I would suggest some way of storing a large quantity of beer, though. It could just be some sort of enveloping rune thing, like a canteen or whatever. And probably another sack to hold other things. Those two together could be 1 minor if all they do is store stuff. That leaves 1 minor for some sort of weapon or protective item.



