01-02-2016, 06:27 PM
On body: I switched to using #F2602A (a darker coral, basically), actually, as regular Coral is a bit light for the background color.
Body = #F2602A
Hrm, I should put that in the FAQ.
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Hrm, I'm going to suggest rewrites for the minors that match the TL;DRs:
Alpha Boots - Darby's boots posses the ability to momentarily bind themselves to surfaces with magical force, allowing the wearer to walk on vertical surfaces and even upside down. The binding is very quick - if the wearer stops moving at a brisk pace they will fall.
TL;DR: Darby can walk up walls and on ceilings, but only if he keeps moving [(1.5 minors)]
Cloak of Swooshing: The crimson cloak emits an aura about it that slightly disturbs the air in its vicinity. Whenever the cloak is rapidly moved (such as when its wearer runs) this effect strengthens, causing the wind rushing past the cloak to become powerful enough to deflect or greatly weaken most physical projectiles and other attacks moving against the wind (so if the wearer runs it protects them from being attacked from behind).
TL;DR: Darby can run around pointlessly during fights without worrying too much about cover [(?1.5? Minors)]
Swooshing should probably have a strength level, not sure how high it needs to be though....
Body = #F2602A
Hrm, I should put that in the FAQ.
--------------
Hrm, I'm going to suggest rewrites for the minors that match the TL;DRs:
Alpha Boots - Darby's boots posses the ability to momentarily bind themselves to surfaces with magical force, allowing the wearer to walk on vertical surfaces and even upside down. The binding is very quick - if the wearer stops moving at a brisk pace they will fall.
TL;DR: Darby can walk up walls and on ceilings, but only if he keeps moving [(1.5 minors)]
Cloak of Swooshing: The crimson cloak emits an aura about it that slightly disturbs the air in its vicinity. Whenever the cloak is rapidly moved (such as when its wearer runs) this effect strengthens, causing the wind rushing past the cloak to become powerful enough to deflect or greatly weaken most physical projectiles and other attacks moving against the wind (so if the wearer runs it protects them from being attacked from behind).
TL;DR: Darby can run around pointlessly during fights without worrying too much about cover [(?1.5? Minors)]
Swooshing should probably have a strength level, not sure how high it needs to be though....



