05-24-2018, 06:39 PM
(This post was last modified: 05-24-2018, 06:39 PM by Magikeeper.)
Hrm.. the use of markers makes it harder to destroy buildings with the ability. It could possibly be fine? Although, even with a more conservative interpretation it opens up the potential to sneak around a building at level 10, set up markers, then go outside and demolish it by removing all or part of the foundation.
I'd need to ponder it a bit. Alternately, it could be something like:
King of the Deep - Nathaniel's connection to the earth is more social than most, connecting him with a retinue of craftsmen eager shape the earth around him. Whether these craftsmen are truly ghosts, or simply a fragment of Nathaniel's own spirit, is unknown.
>> Miner Retinue - Nathaniel can, with 10 minutes of focus, summon a group of 8 intangible, nearly transparent miners armed with picks and shovels. The silent miners can only interact with unattended earthen materials, are of Strong strength, and disperse if anything forcefully strikes them. The miner spirits work diligently and can follow complex and/or vague instructions, but refuse to use their skills for anything other than construction. The spirits cannot move farther than 50' from Nathaniel and take 2 summon slots to maintain.
>> The King's Call - Whenever Nathaniel achieves a new, even level of Monolith (2,4,6,8,10) he gains access to additional kinds craftsman spirits that he may summon in any combination whenever he summons his retinue. All craftsman spirits refuse to use their skills for anything other than construction. Furthermore, the maximum number of spirits Nathaniel may summon and maintain at the same time increases by four whenever he gains an odd level in Monolith.
>>> Level 0 - Miners - As above. The miners can also utilize any non-magical, mining-related skills Nathaniel possesses. (4 Spirits)
>>> Level 1 - Enhanced Retinue (8 Spirits)
>>> Level 2 - Apprentice Masons - Ghostly masons capable of more advanced, if novice, construction work. They posses all of the tools needed to work soil, stone, and mortar (should any suitable material be available). The masons can also utilize any non-magical, masonry-related skills Nathaniel possesses. (8 Spirits)
I'd need to ponder it a bit. Alternately, it could be something like:
King of the Deep - Nathaniel's connection to the earth is more social than most, connecting him with a retinue of craftsmen eager shape the earth around him. Whether these craftsmen are truly ghosts, or simply a fragment of Nathaniel's own spirit, is unknown.
>> Miner Retinue - Nathaniel can, with 10 minutes of focus, summon a group of 8 intangible, nearly transparent miners armed with picks and shovels. The silent miners can only interact with unattended earthen materials, are of Strong strength, and disperse if anything forcefully strikes them. The miner spirits work diligently and can follow complex and/or vague instructions, but refuse to use their skills for anything other than construction. The spirits cannot move farther than 50' from Nathaniel and take 2 summon slots to maintain.
>> The King's Call - Whenever Nathaniel achieves a new, even level of Monolith (2,4,6,8,10) he gains access to additional kinds craftsman spirits that he may summon in any combination whenever he summons his retinue. All craftsman spirits refuse to use their skills for anything other than construction. Furthermore, the maximum number of spirits Nathaniel may summon and maintain at the same time increases by four whenever he gains an odd level in Monolith.
>>> Level 0 - Miners - As above. The miners can also utilize any non-magical, mining-related skills Nathaniel possesses. (4 Spirits)
>>> Level 1 - Enhanced Retinue (8 Spirits)
>>> Level 2 - Apprentice Masons - Ghostly masons capable of more advanced, if novice, construction work. They posses all of the tools needed to work soil, stone, and mortar (should any suitable material be available). The masons can also utilize any non-magical, masonry-related skills Nathaniel possesses. (8 Spirits)



